Post by Fleet Admiral Hektor Protektor on Mar 10, 2005 4:33:05 GMT -5
Her er et sett med moro-regler jeg fant på nettet, som skal representere de legendariske kampene mellom Dark Angels og Space Wolves. Dunkel kommer til å hate dem, men come on... "I R TEH FALLIN" for faen, kan det bli bedre?
The following wargear is limited to 1 per 750 points per side, is free, and may be given to any unit with access to the Armory. It can be used in any mission in which Space Wolves and Dark Angels are facing off against each other, and they only work against members of the intended army (i.e. Thousand Sons aren't interested in T-bone Steaks or Plastic Lion Swords, but would probably go ape over a "Book of Magik Tings").
Also, all of this "special" wargear is used in your own shooting phase, instead of shooting, and is one use only per game.
1. T-bone Steaks/Plastic Lion sword - Once during the game, the holder of this wargear may reveal it. Upon doing so, the closest enemy unit becomes fixated on the object and, on their next turn, move their full movement directly toward the squad with the object, assaulting if possible. This effect lasts only one turn.
These don't have to be modelled, unless you just really want to go out of your way to do so. If you do, make sure it's modelled in a suitably joking way... like making a miniature version of those expanding plastic light sabers for the "Plastic Lion Sword".
2. Robo-kitten/Fallen Decoy - Once during the game, the holder of this wargear may use it, throwing it in a random direction using the scatter die and a d6. On a hit, the object travels the amount shown on the die using the little arrow for direction. On a miss, the object travels twice the distance on the die. The closest enemy unit within 18" must move and assault the object, and may not do anything else, other than shoot, until it reaches it. Upon being assaulted, the object is instantly destroyed. If there are no units within 18", then the first unit to enter the 18" radius is affected.
These probably should be modelled. Most craft stores have small porceline cats, which can be suitably robotized with some green stuff and boltgun metal paint. The Fallen Decoys are even better though... just use a plastic space marine torso with stick legs and arms and a scarecrow looking head, holding an intentionally misspelled sign along the lines of "DARK ANGLES R DUM" or "I R TEH FALLIN" to properly represent Fenrisian spelling.
3. Fetching stick/"It's the Lion!" - Once per game, target an enemy infantry unit, then roll a scatter die. The unit must move its full movement in the direction shown on the die on its next movement phase, and is automatically pinned as it stands proudly with the stick between its teeth or looks under every rock/bush/blade of grass wondering where the Lion went.
This doesn't have to be modelled either, especially in the case of "It's the Lion!" After all... he's not really there! It's like pointing and saying "Look, it's Elvis!" I mean... come on, you didn't get that? Geez!
The following wargear is limited to 1 per 750 points per side, is free, and may be given to any unit with access to the Armory. It can be used in any mission in which Space Wolves and Dark Angels are facing off against each other, and they only work against members of the intended army (i.e. Thousand Sons aren't interested in T-bone Steaks or Plastic Lion Swords, but would probably go ape over a "Book of Magik Tings").
Also, all of this "special" wargear is used in your own shooting phase, instead of shooting, and is one use only per game.
1. T-bone Steaks/Plastic Lion sword - Once during the game, the holder of this wargear may reveal it. Upon doing so, the closest enemy unit becomes fixated on the object and, on their next turn, move their full movement directly toward the squad with the object, assaulting if possible. This effect lasts only one turn.
These don't have to be modelled, unless you just really want to go out of your way to do so. If you do, make sure it's modelled in a suitably joking way... like making a miniature version of those expanding plastic light sabers for the "Plastic Lion Sword".
2. Robo-kitten/Fallen Decoy - Once during the game, the holder of this wargear may use it, throwing it in a random direction using the scatter die and a d6. On a hit, the object travels the amount shown on the die using the little arrow for direction. On a miss, the object travels twice the distance on the die. The closest enemy unit within 18" must move and assault the object, and may not do anything else, other than shoot, until it reaches it. Upon being assaulted, the object is instantly destroyed. If there are no units within 18", then the first unit to enter the 18" radius is affected.
These probably should be modelled. Most craft stores have small porceline cats, which can be suitably robotized with some green stuff and boltgun metal paint. The Fallen Decoys are even better though... just use a plastic space marine torso with stick legs and arms and a scarecrow looking head, holding an intentionally misspelled sign along the lines of "DARK ANGLES R DUM" or "I R TEH FALLIN" to properly represent Fenrisian spelling.
3. Fetching stick/"It's the Lion!" - Once per game, target an enemy infantry unit, then roll a scatter die. The unit must move its full movement in the direction shown on the die on its next movement phase, and is automatically pinned as it stands proudly with the stick between its teeth or looks under every rock/bush/blade of grass wondering where the Lion went.
This doesn't have to be modelled either, especially in the case of "It's the Lion!" After all... he's not really there! It's like pointing and saying "Look, it's Elvis!" I mean... come on, you didn't get that? Geez!