Post by Fleet Admiral Hektor Protektor on Feb 10, 2005 9:58:14 GMT -5
Perturabo, Demon Prince and Primarch of the Iron Warriors
450ps, can only be used in 2500+ games and counts as 2 HQ choices.
WS: 7
BS: 7
S: 10(6)
T: 6
W: 5
A: 5
I: 6
Ld: 10
Sv: 2+ (4+ Invulnerable)
Wargear: Forgebreaker, Demon Armor, Demonic Rune, Spiky Bitz
Special Rules:
Fearless:
Paranoid: At the beginning of each movement phase take a Ld test or Peturabo is Paranoid. He can move normaly but if in or behind cover he can not leave it. His attacks go down by 2 and his Initaitive goes up by 2. He also cannot shoot as he is looking for his enemy. If joined with a squad of Iron Warriors they cannont shoot and must remain with him as they protect thier paranoid commander.
Forgebreaker: This master-crafted thunder hammer was a gift from the Betrayer himself to Perturabo as a sign of his support for the grueling work that his legion suffered through during every battle. Counts as a master crafted Thunder hammer with the following changes:
Perturabo strikes at his I
Gets 2d6+Str against for armor penetration.
Chosen Bodyguards: Peturabo always starts the battle with an 8, 11, 14, or 17 man retinue of Chosen. Only the original 8 can be upgraded to aspiring champions and if he only takes 8 he can also take his Chosen LR. The Chosen LR costs 300pts for Peturabo and comes with extra armor, a combi bolter and a havoc launcher. This is the only vehicle he and his chosen can choose to ride in. It counts as a dedicated transport for the squad and doesn't take up a HS slot.
THE Obliterator: As the Iron Warriors were the first to discover the power to become obliterators, Perturabo himself was the first of them to manifest this power. As such, he may morph one of the following weapons at the beginning of each Chaos turn, just as an Obliterator does: lascannon, heavy bolter, TL melta, TL plasma, flamer, missile launcher(frag), autocannon, close combat weapon. Also counts as stationary when firing.
Master Tactician: When Perturabo is the general of an army, the IWs strategy goes up to 4. And you can re-roll to see who goes first.
Siege Master-see Chaos Codex
Tank Hunter-see Chaos Codex
Master Techpriest- Peturabo’s great knowledge of vehicles and imperial technology allows him to repair immobilized and weapon destroyed results on a d6 roll 4+.
450ps, can only be used in 2500+ games and counts as 2 HQ choices.
WS: 7
BS: 7
S: 10(6)
T: 6
W: 5
A: 5
I: 6
Ld: 10
Sv: 2+ (4+ Invulnerable)
Wargear: Forgebreaker, Demon Armor, Demonic Rune, Spiky Bitz
Special Rules:
Fearless:
Paranoid: At the beginning of each movement phase take a Ld test or Peturabo is Paranoid. He can move normaly but if in or behind cover he can not leave it. His attacks go down by 2 and his Initaitive goes up by 2. He also cannot shoot as he is looking for his enemy. If joined with a squad of Iron Warriors they cannont shoot and must remain with him as they protect thier paranoid commander.
Forgebreaker: This master-crafted thunder hammer was a gift from the Betrayer himself to Perturabo as a sign of his support for the grueling work that his legion suffered through during every battle. Counts as a master crafted Thunder hammer with the following changes:
Perturabo strikes at his I
Gets 2d6+Str against for armor penetration.
Chosen Bodyguards: Peturabo always starts the battle with an 8, 11, 14, or 17 man retinue of Chosen. Only the original 8 can be upgraded to aspiring champions and if he only takes 8 he can also take his Chosen LR. The Chosen LR costs 300pts for Peturabo and comes with extra armor, a combi bolter and a havoc launcher. This is the only vehicle he and his chosen can choose to ride in. It counts as a dedicated transport for the squad and doesn't take up a HS slot.
THE Obliterator: As the Iron Warriors were the first to discover the power to become obliterators, Perturabo himself was the first of them to manifest this power. As such, he may morph one of the following weapons at the beginning of each Chaos turn, just as an Obliterator does: lascannon, heavy bolter, TL melta, TL plasma, flamer, missile launcher(frag), autocannon, close combat weapon. Also counts as stationary when firing.
Master Tactician: When Perturabo is the general of an army, the IWs strategy goes up to 4. And you can re-roll to see who goes first.
Siege Master-see Chaos Codex
Tank Hunter-see Chaos Codex
Master Techpriest- Peturabo’s great knowledge of vehicles and imperial technology allows him to repair immobilized and weapon destroyed results on a d6 roll 4+.
House rules. Balansert? Ja? Nei? Tja? Diskuter!